The Rhinoceros translator is for designers and engineers who want to use modo in conjunction with the Rhino software from Robert McNeel & Associates. The Rhino translator reads and writes .3DM files and works with the Mac and PC versions of modo software.

Inhaler designed in Rhino

Go Rhinoceros to modo

Enhance the communication of your design intent by rendering images of your Rhino files using modo's multi-threaded rendering engine with its global illumination, ambient occlusion and real-world IES lighting. Create dynamic walk-through and fly-by animations that come to life thanks to modo's ability to model organic interiors, exteriors, or packaging.


Inhaler rendered in modo

Go modo to Rhinoceros

Create alternative concept designs using modo's rapid organic modeling, 3D sculpting and painting tools. The Rhinoceros translator maintains modo materials and intricate surface mesh details, including one set of texture coordinates. Save the resulting files for final technical surfacing in Rhino. View product designs and vehicles created with modo in our Gallery.

 
Images of inhaler courtesy of Radius Product Development.

 

Product Availability
Updated October 3, 2008

The Rhinoceros translator is provided at no cost to all registered modo 302 users. The translator is now in your Registered Products area for immediate download.

Registered modo 301 users will want to download a free upgrade to modo 302 (also available in Registered Products) in order to use this new version of the Rhinocereros translator.

Product Overview and System Requirements
  • modo 302 is required.
  • The Rhinoceros translator works directly inside modo. Rhino (.3DM) appears as an available file type in modo File > Open and Save.
  • The Rhinoceros translator includes both a Mac and PC versions. You will be able to obtain both the Mac and PC versions of the Rhinoceros translator from your Luxology account.
  • Loads meshed .3DM Rhino files, version 4 and earlier.
  • Includes a sample .3DM file courtesy of Robert McNeel & Associates.
Technical Details
modo Import from Rhinoceros
Rhino .3DM nurbs files should be saved (baked) as a polygon mesh inside Rhino before loading into modo. Units and layers are maintained intact; materials, texture coordinates and as many properties as possible are preserved as well.

modo Export to Rhinoceros
modo triangles and quads are exported as a polymesh to retain vertex connectivity. modo layers and materials and as many properties as possible are preserved. Exported models are scaled in meters. Polygons with more than four vertices are not exported, and the Rhino .3DM format can only support a single set of texture coordinates.

Underlying Technology
The Rhinoceros translator was built with the openNURBS SDK from McNeel & Associates and is provided in both PC and Mac versions for you to use with modo. For more information on Rhinoceros software, please visit www.rhino3d.com

 

 

Overview
Model
Sculpt
Paint
Render
Animate
Who uses modo?
  Print CGI
  Product Designers
  AEC Visualization
  Package Designers
  Game Developers
  Film and Broadcast
Advanced Ergonomics
Learning Path
User-Friendly Policies
Tech Specs
  What‘s new in modo 302
  Developer Resources
imageSynth Plug-in
Rhinoceros Translator
SketchUp Importer
modo 401 Preview
modo is a registered trademark of Luxology LLC., in the USA and/or other countries.
All products or brand names mentioned are trademarks or registered trademarks of their respective holders.