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    <title>Luxology TV</title>
    <link>http://www.luxology.tv/</link>
    <description>Luxology TV enables anyone to enhance their 3D learning experience by watching videos on a variety of subjects such as modeling, rendering, painting and sculpting.</description>
    <copyright>(c) 2007, Luxology, LLC. All rights reserved.</copyright>
    <language>en-US</language>
    <ttl>60</ttl>
    <pubDate>Fri, 10 Oct 2008 18:10:27 GMT</pubDate>
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    <itunes:author>Luxology</itunes:author>
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      <itunes:name>Luxology TV</itunes:name>
      <itunes:email>tv@luxology.com</itunes:email>
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    <itunes:summary>Luxology TV enables anyone to enhance their 3D learning experience by watching videos on a variety of subjects such as modeling, rendering, painting and sculpting.</itunes:summary>
    <itunes:explicit>no</itunes:explicit>
    <itunes:category text="Technology">
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      <title>Vertex Color Painting</title>
      <description>Learn how to use the modo tool pipe to control and paint vertex color maps.

(00:02:21 / 5.9MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=215</link>
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      <pubDate>Fri, 12 Sep 2008 10:52:24 GMT</pubDate>
      <itunes:duration>00:02:21</itunes:duration>
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      <title>Luxology Siggraph 2008 Event Presentation</title>
      <description>This is the presentation that we performed for press and end-users alike at the Luxology Siggraph User event on August 11th, 2008 at The Edison Lounge. Cool place. Great people. Killer partners. Fun presentations. I'll go ahead and call it an overwhelming success. There. I said it.

(00:31:05 / 66.91MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=214</link>
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      <pubDate>Fri, 15 Aug 2008 14:23:06 GMT</pubDate>
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      <title>Animating a basic page peel</title>
      <description>Use the vertex weight map deformer to create a quick and dirty multi-page peel effect. The tools used in this video include weight map tool, falloffs, weight map deformer, Pivot editing and the Track View.

(00:10:00 / 19.04MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=213</link>
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      <pubDate>Thu, 03 Jul 2008 12:25:09 GMT</pubDate>
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      <itunes:keywords>animate,deformer,page peel,weight map</itunes:keywords>
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      <title>Photographic content inside modo</title>
      <description>There are some subtle controls for properly working with image or photographic content inside modo. This video will explain how to properly use an image as a camera projected plate with a result that is pin registered and pixel accurate to the original source image.

(00:05:51 / 13.47MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=212</link>
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      <pubDate>Fri, 27 Jun 2008 15:43:40 GMT</pubDate>
      <itunes:author>BradPeebler</itunes:author>
      <itunes:duration>00:05:51</itunes:duration>
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      <itunes:keywords>camera mapping,camera projection,compositing,images,photograph,photography</itunes:keywords>
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      <title>Print rendering tips for modo</title>
      <description>We discuss some basic concepts regarding resolution and irradiance cache as they are impacted at increased resolution. Handy for you print folks. Maybe.

(00:10:00 / 24.09MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=211</link>
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      <pubDate>Fri, 20 Jun 2008 15:38:17 GMT</pubDate>
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      <title>Compositing Workflow with Masked Outputs</title>
      <description>This video illustrates how to leverage the Shader Tree to isolate alpha channels and other render outputs using the masking system. Good and good for you.

(00:03:28 / 5.11MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=209</link>
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      <pubDate>Fri, 06 Jun 2008 15:54:50 GMT</pubDate>
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      <itunes:keywords>alpha channel,buffer,compositing,output</itunes:keywords>
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      <title>Interview with Rich Hurrey of Pixar</title>
      <description>This interview was conducted for Siggraph 2006. Brad and Rich discuss his career path up to Pixar as well as some in depth discussion of hard surface modeling with subdivision surfaces.

(00:24:03 / 71.94MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=207</link>
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      <pubDate>Thu, 01 May 2008 12:54:08 GMT</pubDate>
      <itunes:duration>00:24:03</itunes:duration>
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      <itunes:keywords>hard surface modeling,Pixar,Siggraph,subdivision surfaces</itunes:keywords>
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      <title>HDRI and 3D demystified</title>
      <description>This video is a reproduction of the presentation given by Brad Peebler at the CGAM Conference in Hollywood California in March 2008. Brad was on the HDRI panel and was tasked to explain HDRI and how it relates to the 3D process to an audience that was not deeply familiar with the concepts. The video reviews at a high level why, how and which HDRI to use and also discusses a more important aspect of 3D graphics related to HDRD (High Dynamic Range Data).

(00:16:00 / 16.64MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=200</link>
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      <pubDate>Fri, 21 Mar 2008 10:24:41 GMT</pubDate>
      <itunes:duration>00:16:00</itunes:duration>
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      <title>302 Preview: Repeat last command and a headless modo!</title>
      <description>The new and improved Repeat last command and the much anticipated Headless modo! modo_cl has been proven to work nicely with render controllers such as Butterfly NetRender and modo mojo! modo 302 is a service update, free for all modo 301 users and will be available in Q1 2008.

(00:02:09 / 2.9MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=197</link>
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      <pubDate>Fri, 07 Mar 2008 11:57:27 GMT</pubDate>
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      <title>302 Preview: Item transform falloffs and the trackview</title>
      <description>In this modo 302 preview video we reveal how to use falloffs to control item transforms for &amp;quot;modeling&amp;quot; your scene layout or animation. In addition we employ the new Trackview viewport to quickly modify scene timing. modo 302 is a service update, free for all modo 301 users and will be available in Q1 2008.

(00:04:29 / 12.01MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=195</link>
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      <pubDate>Mon, 03 Mar 2008 09:30:09 GMT</pubDate>
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      <title>302 Preview: Intro to Physical Sky</title>
      <description>modo 302 is a service update, free for all modo 301 users and will be available in Q1 2008. 302 introduces a new physically based daylight sky and sun model. Nifty.

(00:05:17 / 7.69MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=187</link>
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      <pubDate>Fri, 15 Feb 2008 13:41:24 GMT</pubDate>
      <itunes:duration>00:05:17</itunes:duration>
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      <itunes:keywords>daylight,physical sky</itunes:keywords>
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      <title>302 Preview: Displacement Ratio</title>
      <description>modo 302 is a service update, free for all modo 301 users and will be available in Q1 2008. The Displacement Ratio render option optimizes projects which utilize large displacement mapped surfaces such as ground planes or water.

(00:04:10 / 9.91MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=186</link>
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      <pubDate>Fri, 15 Feb 2008 13:39:24 GMT</pubDate>
      <itunes:duration>00:04:10</itunes:duration>
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      <itunes:keywords>displacement,micro-poly,render</itunes:keywords>
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      <title>302 Preview: Viewport Synchronization</title>
      <description>302 is a free service update for all 301 users to be released in the first quarter of 2008. This video shows an update to the viewport system providing a flexible system for synchronizing viewports across multiple tabbed layouts. Good and good for you.

(00:02:32 / 8.55MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=185</link>
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      <pubDate>Fri, 08 Feb 2008 16:50:38 GMT</pubDate>
      <itunes:duration>00:02:32</itunes:duration>
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      <title>302 Preview: Enhanced Sculpting Shader</title>
      <description>modo 302 is a free service update to all registered modo 301 users and will be available in the first quarter of 2008. This video gives a look at an improved OpenGL shader for sculpting.

(00:03:04 / 12.4MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=184</link>
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      <pubDate>Fri, 08 Feb 2008 16:07:20 GMT</pubDate>
      <itunes:duration>00:03:04</itunes:duration>
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      <title>302 Preview: Film Back Presets</title>
      <description>The modo camera and rendering system is incredibly powerful and flexible. This new film back preset options helps you to quickly harness that power for your specific target medium. Need to render out to 2k Academy 35mm film? No problem. Imax? Sure thing. Did we mention this is an XML driven preset system so you can add your own? Killer.

(00:01:44 / 2.14MB)</description>
      <link>http://www.luxology.com/training/video.aspx?id=183</link>
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      <pubDate>Fri, 01 Feb 2008 14:08:59 GMT</pubDate>
      <itunes:duration>00:01:44</itunes:duration>
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