| View Samples: |

Cartoon Kid Video 01 Sample
(QuickTime 6.6 MB) |

Cartoon Kid Video 02 Sample
(QuickTime 5.3 MB) |

Cartoon Kid Video 03 Sample
(QuickTime 6 MB) |

Cartoon Kid Video 04 Sample
(QuickTime 11.5 MB) |

Cartoon Kid Video 05 Sample
(QuickTime 5.5 MB) |
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In this brand new video album from Luxology‘s Andy Brown we explore ways of modelling a cartoon character using modo 302, utilizing techniques that are relevant to the creation of any kind of bipedal character.
The Cartoon Kid character is derived from concept sketches provided by Push Pen Studios, to whom we thank profusely. The training videos cover many organic subdivision surface modelling techniques along with a generous application of sculpting. The album also shows how to use and customize modo‘s tools and interface to easily pose a character. We explore how to apply UV coordinates and texture the model in order to produce finished still images of the character in action.
Topics Covered:
- Create character using artist concept sketch as guide
- Create model using organic subdivision surface techniques
- Application of UV coordinates and texture maps
- Techniques to pose and render character in action
The videos are narrated in English and vary from beginner to Intermediate level and are most appropriate for people with some 3D modelling experience in modo.
Software Required: modo 302, Photoshop
Total Running Time: 3 hours 20 minutes
Note: These tutorials are delivered online in 1280 x 720 Quicktime (H.264) format and are available for download through your Registered Products page after purchase.
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