Learn Key Rendering Skills: Step-by-Step
Great computer generated images, especially those designed to convey
a design in final detail, are the result of hundreds of individual decisions about surface appearance,
lighting and render settings.
Careful organization of the scene is also critical so that (for example) lighting setups
for both day and night can be systematically maintained and final results tweaked in Photoshop.
In this tutorial, Yazan shows his mastery of these subtle details as he
methodically builds day and night images with meticulous quest for quality.
Software Required: modo 302 and Photoshop
Total Running Time:: 4 hours, 30 minutes
Experience Level: Intermediate modo and Photoshop user
Notes: These tutorials are delivered online in
1280 x 720 QuickTime (H.264) format and are
available for download through your Registered
Products page after purchase.
Purchase this Architectural Interior Tutorial
For only $20 you get twenty six individual videos totalling 4 hours and 30 minutes of instruction.
Detailed Descriptions of Videos in Album
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Video Series 01 – Lighting and Materials
In the first video series, we review the model and adjust modo’s user interface for
fast interaction and invoke appropriate viewing options for architectural visualization. Then we proceed to place
lights and materials throughout the scene. Careful attention to Shader Tree organization for complex scenes is given.
Lighting schemes for both day and night are implemented. We then adjust the surface materials and lighting for a
dozen detailed subsets of the scene.
Pre-built modo model files are provided for the tutorials.
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Video Series 02 – Render Settings and Outputs
In the second video series, we finish lighting and adjusting the surface properties of some remaining
parts of the scene including the drapes, bamboo plants, the water feature, day bed and desk chair. Next, we add photometric (IES) lights to fixtures in the room to provide uplighting and downlighting. Tips are provided for working with IES lights obtained from various lighting manufacturers. Then we go through final daytime and nighttime lighting adjustments. We prepare for the final rendering at HD resolution by adjusting parameters like irradiance cache, adaptive subdivision, anti-aliasing and displacement. We then select which render outputs will be useful to save separately for later adjustment in Photoshop. The scene is rendered to disk.
Pre-built modo model files are provided for the tutorials.
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Video Series 03 – Final Presentation
In the third video series we make final adjustments to the scene inside of Photoshop CS3 using the render outputs saved in the previous step. The day and night scenes are each enhanced in terms of reflections, lighting, palette, shadowing and depth of field. A starry background image is added to the night shot and the final images are achieved.
Pre-built modo model files are provided for the tutorials.
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| Note: In addition to the content provided with the album, modo 302 and Photoshop should be installed and running as you are viewing the tutorials so that you can pause the video and try the techniques presented in the tutorial. |
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Additional Images from the Tutorials

Above: Lighting and material analysis. Below: Final night time rendering.
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