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re:think studios uses modo for NFL Draft
Power SubD-NURBS for modo
Richard Yot Texture Painting Tutorial
John Carter: Double Negative uses modo
Luxology modo 601 at GDC 2012
Luxology’s modo 601 Now Available
Luxology Ships CAD Loaders for modo 601
Unity natively imports modo 501 files
modo supports Pixar Subdivision Surfaces
ILM turns to modo
Dassault Systèmes SolidWorks OEM
Bentley Systems Microstation OEM
Press Release Archive 2011
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Luxology Events

View a complete list of events of interest to the modo community.

 

Be Together: The Bentley User ConferenceVisit Luxology in the Exhibition. We will be demonstrating visualization features of modo 601.
Be sure to sign up for this Advanced Workshop MS4WK4: Setting the Scene: Going From “Blah” to “Wow” Visualizations on Thursday, May 17 10:00 a.m. - 11:45 a.m. in 109B. Designed for MicroStation users and visualization aficionados, this hands-on workshop will focus on the recipe for stunning visualizations using the Luxology engine. Key topics will include camera set up, materials, lighting, and adding great “ready-to-render” 3D content to produce realistic visualizations.
Pennsylvania Convention Center
Philadelphia, Pennsylvania
USA
 

FMX 2012 Luxology will be at FMX again this year, presenting all the new features of modo 601. Andy Brown of Luxology and Andy Probst of Meilenstein Digital will co-present an introductory modo 601 workshop on Wednesday May 8 and a modo 601 production workshop on Thursday May 9.
May 8 - 11, 2012
Stuttgart
Germany
Learning Resources
 
 
 

modo Authorized Training Centers
3dstudio.nl Amsterdam, The Netherlands
Augenpulver Wiesbaden, Germany
Aula Temática Madrid, Spain
IT Media Academy Warsaw, Poland
Bounding Box Götene, Sweden
Meilenstein Digital Augsburg, Germany
Pikatoons Shanghai, China
R3F São Paulo, Brazil
University of Vale do Itajaí Itajaí, Brasil

Product Reviews

Don’t just take our word for it – take theirs.

modo is the modern 3D application for the PC and Mac that offers a unique fusion of technologies for creating great 3D content. Don’t just take our word for it. Have a look at what the press has to say.

 

May 2012

Renderosity

modo 601 review by Ricky Grove

While legacy 3D programs are working to re-write two decades of code in order stay relevant in the fast moving 3D market, modo is based on modern, flexible code that allows Luxology to slowly build up features like animation over several years, so that the development is done right. Quality and simplicity are key to the release of modo 601, which, in my view, is now the most affordable, powerful and modern tool for working in 3D.

modo 601 is going to open so many doors for Luxology. There’s already been a wave of new users on the forums and many new tutorials are being created by excited users. I see 3D filmmakers adopting modo as a tool for filmmaking. The film RUIN by Wes Ball is a perfect example of what one artist can do with modo. The film was modeled entirely in modo.

Renderosity artists should give modo 601 a serious look as it simplifies the modeling process and allows for quick creation of models in a variety of formats. Perfect for the artist selling a wide variety of 3D models in the Renderosity MarketPlace.

modo 601 has my highest recommendation. I now work with the program daily, and through the outstanding community of artists, am learning just how incredibly deep this program really is.

Read the full Review (opens in new window) »

 

May 2012

SolidSmack

Power SubD-NURBS for modo 601 review by Josh Mings

If you know modo, you know it’s a powerful full-featured polygonal modeling to animation program. The surfacing and sculpting capabilities are phenomenal. Additionally, modo is able to create Subdivision (SubD) surfaces to refine the polygon mesh and, may I say, do so quite beautifully. The problem? CAD software is NURBS-based and doesn’t like those crazy meshes too much. Hence, Power SubD-NURBS, a new plugin for modo that converts SubD surfaces to a clean NURBS-based format.

This allows modo to be used as a flexible conceptual modeling tool at the initial stage of the design process, where modo’s ability to quickly create organic shapes is especially useful. With this Plug-in you can freeform model a variety of design alternatives in modo and then transfer them to your CAD system for further refinement and engineering.

Read the full Review (opens in new window) »

 

April 2011

3D World Magazine

modo 501 review  

“Combine this excellent feature set with the fact that the core of the application has been polished to such a high sheen, and you’re undoubtedly left with the finest iteration of modo yet.’

Read the full Review (opens in new window) »

 

March 2011

CG Architect

modo 501 review by Neil Hayes

“...modo is an increasingly strong contender for AEC related work, especially given its great workflow, price point and the quality of the images it produces (e.g., see the Gallery on Luxology’s website). In closing, if asked if it’s worth upgrading from modo 401 or if you should consider modo 501 for Arch-viz work then I would say, “Yes” on both counts and without hesitation.”

Read the full Review (opens in new window) »

 

February 2011

Develop 3D

modo 501 review by Josh Mings

“modo 501 is a massive update to a program that mixes modelling, rendering and animation. More than ever, modo is becoming the program that does it all.

The effort put into the updates of each tool and tab in 501, even down to the help system, make this version an excellent upgrade option for those on 301 or 302 and, given the speed increases, a definite consideration for those on 401.

The most substantial are features easing the strain of modelling and smoothing the process of rendering. The bump map updates bring the ability to add much more detail at a fraction of effort and poly count. The implementation of Pixar subdivision surfaces is making this possible and providing many more options than ever for sculpting and shaping your model.

If you’re coming from a mechanical CAD background, modo is a different workflow with different terminology. However, the rendering interface and options will help you become oriented with the software while having an incredible amount of options available to create photorealistic images.

With modo becoming increasingly easier to use, it’s clear that Luxology is focusing its development efforts on the user or, at the very least, having them twitch repeatedly from a rendering they just created.”

Read the full Review (opens in new window) »

 

January 2011

Animation World Network

modo 501 review by Warner McGee

“How do you improve, inspire or innovate upon a tested and proven product? If you’re Luxology, you continually ask the question, ‘Can we do better?’ With the release of modo 501, Luxology has answered that question again with a resounding, “You betcha!” It seems like everything has been touched and tweaked, some things more than others. From the improved and expanded online help materials, 64-bit Mac version, to the greased lighting Preview and Rendering abilities, Luxology takes a huge leap forward with the release of modo 501.”

Read the full Review (opens in new window) »

 

Padgadget.com

LuxFolio iPad Application review by Juli

“LuxFolio is an app that turns your iPad into a portfolio for showing off your steroscopic photos. With LuxFolio Stereoscopic Portfolio, your photos can be organized into slideshows and displayed directly on the iPad or to a connected monitor, TV, or video projector.”

Read the full Review (opens in new window) »

Microfilmmaker Magazine

Mark Bremmer
Microfilmmaker Magazine
February 2011

“With the release of modo 501, Luxology has crossed the boundary from software in primary development to a software that is reaching solid maturation. Having its very solid start as a premier CG/3D modeling tool with the founders coming from Lightwave, modo has maintained its renowned user-friendly demeanor while growing its animation and production pipeline abilities.”

Animation Magazine

Todd Sheridan Perry
Animation Magazine
August 2009

“Luxology is seriously out of control! I’m going to recommend that you go visit their website to check out all the colorful candy they have to offer in the Easter basket they are calling modo 401. I’m certainly not going to have enough room to even scratch the surface.”

Develop3D

Al Dean
Develop3D
January 2010

“The development work between SolidWorks and Luxology means a bridge is being created between two complimentary 3D disciplines, a bridge that enables engineers and designers to give life to their ideas. It doesn’t matter if you’re a master at making sweet 3D graphics or just introducing your mind to the concept of a third dimension, all the old ways of creating cool looking visuals have changed. To put it bluntly, it’s now damn simple to make your models look amazing and for those who want a seamless path from parametric 3D design to animated realism, modo is it.”

Live Design

Christian Choi
Live Design
January 2010

“modo is one of the most useful companions to a drafting package out there. Its rendering engine alone is worth the $1,000 price tag. It’s a first class tool that will breathe realism into your renderings and inspire you to design more. After all, what could be more useful than a tool that inspires us to take more chances in our designs?”

Desktop Engineering

Kenneth Wong
Desktop Engineering
June 2009

“With the new SolidWorks importer, you can open SolidWorks files directly in modo 401. This gives you the option to create not only photo-realistic renderings but also animation sequences using SolidWorks files. In modo’s environment, you could accomplish a number of things you might not be able to do easily in a mechanical CAD program.”

SolidSmack

Josh Mings
SolidSmack
June 2009

“The new features in modo 401 are certainly impressive. The rendering does indeed look phenomenal and who doesn’t want to be able to instantly replicate geometry. For many, it’s a tedious workflow to go from one process to the other, modeling to materials to rendering to animation and back around again if something changes. What Luxology has done is combine that process into a single interface where each step can be touched at anytime throughout.”

MicroFilmmaker Engineering

Mark Bremmer
MicroFilmmaker Magazine
September 2009

“The interface is easy on the eyes, chock full of contextual menus, and displays some really common- sense features that leave me crying for similar features in the other packages I work with.”

“If you have multiple computers in your studio and want to create a render farm to accelerate your renders, I’ve found no easier set up than modo.”

“The rendered output from 401 is just fantastic.”

Develop Magazine

Ed Fear
Develop Magazine
August 2009

modo 401 feature article by Ed Fear gives a great review of the software, including a strong customer angle by highlighting Black Rock Studio and id Software which emphasize how modo 401 is very well-suited for game development.

Studio Monthly Magazine

Mike de la Flor
Studio Monthly Magazine
August 2009

“The ongoing development of modo as a major powerhouse took a significant step forward with Luxology’s release of modo 401. While just about every part of modo was tweaked by its developers, this update focuses on advanced rendering features, much improved animation, enhanced workflows, and, as always, better modeling tools.”

Digital Production

Tom Schlander
Digital Production
Germany
July | August 2009

“Luxology hat nun mit modo 401 das nächste Level beschritten. modo 401 bietet ein noch höheres Maß an Realismus beim Rendering und die Möglichkeit, noch mehr Details in eine Szene zu bringen.”

Desktop Engineering

Mark Clarkson
Desktop Engineering
December 2008

“Luxology’s modo 302 might just be the perfect tool for quickly creating and manipulating new designs.”

Designer Today

Allen Harkleroad
Designer Today
June 2008

“I think I just found my new favorite 3D application. I’ve been a long-time user of 3ds max, Lightwave and several other 3D tools, and I will have to say that modo 302 blows them all out of the water (literally).”

Micro Filmaker

Mark Bremmer
Micro Filmaker
February 2008

9.9 out of 10 rating

“If you need to create realistic objects quickly and have them rendered in photorealistic style, without taking aspirin or late nights, get modo. If you model lots of content for your productions, but battle with the modelers in other applications, get modo.”

3DWorld

Mike de la Flor
3DWorld
Issue 97

“The new digital sculpting tools alone are reason to upgrade to modo 301.”

SubdivisionModeling.com

Patrick Noland
SubdivisionModeling.com
March 2007

“modo is sure to fit in most any pipeline due to its strong feature set and an application environment that allows those coming from other modeling applications to transition easily.”

Game Developer magazine

David March
Game Developer Magazine
5 of 5 rating

“What do you get when you add a bunch of cool features and an efficient SDS modeller to an existing tool that’s rock solid? modo 202.”

GameDev.net

Kelly L. Murdock
GameDev.net
September 2006

4.5 out of 5 rating

“Overall, modo 202 is a stand-out package that is focused on doing what it does better than any other package.”

Animation World Network

Fred Galpern
Animation World Network
September 2006

“...Luxology is to be commended for offering so much in a free update, especially at a time when their competition is offering quite a bit less in expensive, less worthy updates.”

Macworld

Mike de La Flor
Macworld UK
August 2006

“New paint, UV, and rendering tools make modo the new leader in subdivision modellers”

3D World Magazine

Mike de La Flor
3D World Magazine
September 2006

Range of features: 9/10
Value for money: 9/10
Overall Rating: 9/10

“modo has rapidly become the preferred modelling solution for professionals in the arenas of film, gaming, visualisation and education, and a favorite of many independent artists. One of the main reasons for its popularity is Luxology’s attention to developing a user-centric application, facilitating the working process.”

#

Simon Danaher
Digital Arts Magazine
July 2006

Four out of five stars

“An elegantly designed, refined 3D system.”

Mac Animation Pro

Ko Maruyama
Mac Animation Pro

“You can paint directly into the scene, with lightning fast results.”

VFXWorld

Fred Galpern
VFXWorld
June 2006

“Luxology’s attention to their users’ desires sets it apart from other high-end 3D software developers.”

creative cow

Mylenium
CreativeCOW.net
Review Part 2
Review Part 3

4.5 out of 5 cows

“The great thing about modo beyond its flexibility is its fresh approach to solving problems that make 3D so hard for many people.”

Macworld

Sean Wagstaff
Macworld Magazine
March 2005

4.5 out of 5 mice

“The best tool we’ve seen for subdivision surface modeling.”

 

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