MODO IMAGE BY CLIVE BILEY
Luxology Images for Media
Press Contacts

Reviews
Animation Magazine

Todd Sheridan Perry
Animation Magazine
August 2009

“Luxology is seriously out of control! I’m going to recommend that you go visit their website to check out all the colorful candy they have to offer in the Easter basket they are calling modo 401. I’m certainly not going to have enough room to even scratch the surface”

Develop3D

Al Dean
Develop3D
January 2010

“The development work between SolidWorks and Luxology means a bridge is being created between two complimentary 3D disciplines, a bridge that enables engineers and designers to give life to their ideas. It doesn’t matter if you’re a master at making sweet 3D graphics or just introducing your mind to the concept of a third dimension, all the old ways of creating cool looking visuals have changed. To put it bluntly, it’s now damn simple to make your models look amazing and for those who want a seamless path from parametric 3D design to animated realism, modo is it.”

Live Design

Christian Choi
Live Design
January 2010

“modo is one of the most useful companions to a drafting package out there. Its rendering engine alone is worth the $1,000 price tag. It’s a first class tool that will breathe realism into your renderings and inspire you to design more. After all, what could be more useful than a tool that inspires us to take more chances in our designs?”

Desktop Engineering

Kenneth Wong
Desktop Engineering
June 2009

“With the new SolidWorks importer, you can open SolidWorks files directly in modo 401. This gives you the option to create not only photo-realistic renderings but also animation sequences using SolidWorks files. In modo’s environment, you could accomplish a number of things you might not be able to do easily in a mechanical CAD program.”

SolidSmack

Josh Mings
SolidSmack
June 2009

“The new features in modo 401 are certainly impressive. The rendering does indeed look phenomenal and who doesn’t want to be able to instantly replicate geometry. For many, it’s a tedious workflow to go from one process to the other, modeling to materials to rendering to animation and back around again if something changes. What Luxology has done is combine that process into a single interface where each step can be touched at anytime throughout.”

MicroFilmmaker Engineering

Mark Bremmer
MicroFilmmaker Magazine
September 2009

“The interface is easy on the eyes, chock full of contextual menus, and displays some really common- sense features that leave me crying for similar features in the other packages I work with.”

“If you have multiple computers in your studio and want to create a render farm to accelerate your renders, I’ve found no easier set up than modo.”

“The rendered output from 401 is just fantastic.”

Develop Magazine

Ed Fear
Develop Magazine
August 2009

modo 401 feature article by Ed Fear gives a great review of the software, including a strong customer angle by highlighting Black Rock Studio and id Software which emphasize how modo 401 is very well-suited for game development.

Studio Monthly Magazine

Mike de la Flor
Studio Monthly Magazine
August 2009

“The ongoing development of modo as a major powerhouse took a significant step forward with Luxology’s release of modo 401. While just about every part of modo was tweaked by its developers, this update focuses on advanced rendering features, much improved animation, enhanced workflows, and, as always, better modeling tools.”

Digital Production

Tom Schlander
Digital Production
Germany
July | August 2009

“Luxology hat nun mit modo 401 das nächste Level beschritten. modo 401 bietet ein noch höheres Maß an Realismus beim Rendering und die Möglichkeit, noch mehr Details in eine Szene zu bringen.”

Desktop Engineering

Mark Clarkson
Desktop Engineering
December 2008

“Luxology’s modo 302 might just be the perfect tool for quickly creating and manipulating new designs.”

Designer Today

Allen Harkleroad
Designer Today
June 2008

“I think I just found my new favorite 3D application. I’ve been a long-time user of 3ds max, Lightwave and several other 3D tools, and I will have to say that modo 302 blows them all out of the water (literally).”

Micro Filmaker

Mark Bremmer
Micro Filmaker
February 2008

9.9 out of 10 rating

“If you need to create realistic objects quickly and have them rendered in photorealistic style, without taking aspirin or late nights, get modo. If you model lots of content for your productions, but battle with the modelers in other applications, get modo.”

3DWorld

Mike de la Flor
3DWorld
Issue 97

“The new digital sculpting tools alone are reason to upgrade to modo 301.”

SubdivisionModeling.com

Patrick Noland
SubdivisionModeling.com
March 2007

“modo is sure to fit in most any pipeline due to its strong feature set and an application environment that allows those coming from other modeling applications to transition easily.”

Photoshop User

Bruce Bicknell
Photoshop User Magazine
Jan/Feb 2007

imageSynth review
Five out of Five rating

“I was up and running with imageSynth in no time and I’m now creating seamless textures in one-third of the time that it used to take. ...Overall, this is one of the best plug-ins to come along in years for artists who use Photoshop.”

Game Developer magazine

David March
Game Developer Magazine
5 of 5 rating

“What do you get when you add a bunch of cool features and an efficient SDS modeller to an existing tool that’s rock solid? modo 202.”

Creative Mac

Ko Maruyama
Creative Mac
September 2006

imageSynth review

“You don’t need to have modo, or even be a 3D artist to appreciate the new Photoshop plugin from Luxology. Fueled by amazingly strong math formulae developed by Allegorithmic, imageSynth makes perfectly tiled images that can be used as backgrounds, material maps, or just about anything...”

GameDev.net

Kelly L. Murdock
GameDev.net
September 2006

4.5 out of 5 rating

“Overall, modo 202 is a stand-out package that is focused on doing what it does better than any other package.”

Animation World Network

Fred Galpern
Animation World Network
September 2006

“...Luxology is to be commended for offering so much in a free update, especially at a time when their competition is offering quite a bit less in expensive, less worthy updates.”

Macworld

Mike de La Flor
Macworld UK
August 2006

“New paint, UV, and rendering tools make modo the new leader in subdivision modellers”

3D World Magazine

Mike de La Flor
3D World Magazine
September 2006

Range of features: 9/10
Value for money: 9/10
Overall Rating: 9/10

“modo has rapidly become the preferred modelling solution for professionals in the arenas of film, gaming, visualisation and education, and a favorite of many independent artists. One of the main reasons for its popularity is Luxology’s attention to developing a user-centric application, facilitating the working process.”

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Simon Danaher
Digital Arts Magazine
July 2006

Four out of five stars

“An elegantly designed, refined 3D system.”

Mac Animation Pro

Ko Maruyama
Mac Animation Pro

“You can paint directly into the scene, with lightning fast results.”

VFXWorld

Fred Galpern
VFXWorld
June 2006

“Luxology’s attention to their users’ desires sets it apart from other high-end 3D software developers.”

creative cow

Mylenium
CreativeCOW.net
Review Part 2
Review Part 3

4.5 out of 5 cows

“The great thing about modo beyond its flexibility is its fresh approach to solving problems that make 3D so hard for many people.”

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Sean Wagstaff
Macworld Magazine
March 2005

4.5 out of 5 mice

“The best tool we’ve seen for subdivision surface modeling.”

Upcoming Events

View a complete list of events of interest to the modo community.

CGI at Photokina Join Luxology at the Computer Generated Imaging (CGI) stand at the Photokina Expo, September 21 - 26, 2010 in Cologne, Germany. Learn more >

Media Images

For use by Print and Online Press Publications.

Specific projects and images are listed below, individual images are available to the right.
To save images for publication, simply click any image icon to open the full-size image and then save the image, or choose “save target link” using your browser controls.

Luxology and moofe Cater to Growing Market for Computer Generated Imagery in Advertising and Print Marketing

New HDRE Kit Built Specifically for modo Facilitates Photorealistic Image Creation

MOUNTAIN VIEW, Calif., – August 31, 2010 – As the demand for clear, creative and futuristic images for advertisements and marketing content continues to grow, so has the bond between photography and computer generated imagery (CGI). In recognition of this, www.luxology.com, creators of modo® 401 and the Studio Lighting & Illumination Kit (SLIK), and www.moofe.com, the leading supplier of location-based photography for CGI imagery, have teamed up to offer a special collection of CG-ready imagery called the high-dynamic range environment (HDRE) moofe Kit. Continued...

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Luxology modo Employed in Development of Iron Man 2: The Video Game

modo’s 3D Editing, Modeling and Rendering Tools Help SEGA of America, Inc. Quickly Create Highly Detailed and Creative Characters

MOUNTAIN VIEW, Calif., – May 3, 2010 – World-renowned SEGA® of America, Inc., the powerhouse behind the upcoming Iron Man 2: The Video Game, recently brought together a talented team to create realistic and detailed characters by implementing Luxology®’s award-winning 3D modeling and rendering application, modo® 401, into the company’s creative pipeline. Using modo allowed John Hayes, lead artist at game developer SEGA Studios San Francisco, to create authentic and relatable characters that accurately mimic the characters in the Iron Man® franchise, bringing users a new and interactive level of gameplay. Continued...

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New Zealand-based ID Firm Taps modo for Visualization of “World’s Fastest Jogger”

phil&teds’ Industrial Design Team Produces Engaging, High-quality Product Visualizations using modo 3D Software

MOUNTAIN VIEW, Calif., – April 19, 2010 – As the cost of product development and prototyping increases, pre-design visualization is becoming paramount to industrial designers. phil&teds, a manufacturer of stylish, adaptable children’s products for active parents, is always looking for the best digital tools to help the company visualize and communicate their creative vision. When it came time for phil&teds to design its latest product, the sub4 jogger stroller, the company turned to modo 401 to visualize and create the fastest jogging stroller ever made.. Continued...

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Luxology Ships Two New HDRE Kits for modo Users

New Kits Continue to Bridge the Gap between Photography and Computer Graphics

MOUNTAIN VIEW, Calif., – April 12, 2010 – Luxology customers can now realistically render models into both urban and natural landscapes in just a few clicks with today’s introduction of Luxology’s High Dynamic Range Environments (HDRE) Urban Kit and HDRE Landscape Kit. By combining high-quality HDRI panoramas with matching background plates, these HDRE Kits provide modo users with the power of image-based lighting packaged in an incredibly simple workflow.

“The Luxology kits are about supplying our users with smart content and helping them get to final image faster,” said Brad Peebler, president of Luxology. “With these new HDRE kits, it has never been easier to place products, vehicles or creatures into a variety of locations with utterly convincing results.”

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Luxology Adds Pasadena Art Center College of Design to its Expanding Education Provider Program

Access to modo Available to all Students Enrolled in Entertainment Design Program

MOUNTAIN VIEW, Calif., – March 16, 2010 – With an increasing number of students enrolling in universities dedicated to art, production and design, the need for schools to implement cutting-edge software in the classroom has become vital. The recent addition of the Pasadena, Calif.-based Art Center College of Design to Luxology®’s Education Provider Program continues to fill this need by providing modo® 3D software to all students enrolled in the Art Center’s Entertainment Design program.

A leader in art and design education for 80 years, the Art Center College of Design features a trans-disciplinary curriculum that explores socially responsible, creative and design-based solutions to real-world issues. Each term, leading companies from around the world, including Apple, Sony, Nokia and BMW Designworks, recruit students for internships and job opportunities.

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Alex J. Cunningham

Alex J. Cunningham
 

Alex J. Cunningham

Alex J. Cunningham
 

Annis Naeem
 

Tripwire Interactive Utilizes Luxology’s modo 401 for Upcoming Game Red Orchestra: Heroes of Stalingrad

Innovative 3D Software modo Delivers High-quality Modeling, Baking and UV Techniques for Creating Characters and Weapons

Award-winning game development company, Tripwire Interactive, once again pulls together the best talent and technology to create its newest game by using Luxology’s modern 3D modeling, painting and rendering application, modo, within the company’s development pipeline. modo is currently being used by Tripwire Interactive to design the highly realistic characters and weapons prominently featured in the action-packed release of its upcoming game, Red Orchestra: Heroes of Stalingrad. Coming soon, Red Orchestra: Heroes of Stalingrad is the highly anticipated sequel to the popular original Red Orchestra: Ostfront 41-45, which launched in 2006.

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Luxology Unveils New Studio Lighting & Illumination Kit

New Kit Reproduces a Full Photographic Studio Lighting System for modo Artists, Enabling Rapid Lighting Workflow and Realistic Results

The new Studio Lighting & Illumination Kit (SLIK), an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo®, Luxology’s modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the real world of photography.

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Guitar Image by J.O. Rust

Photorealistic Results using PhotoView 360 and modo

Industrial designers are achieving photorealistic imaging results from designs modeled in Solidworks 2010 and visualized in Solidworks PhotoView 360 and Luxology’s modo software. PhotoView 360, which is bundled with the SolidWorks Premium and Professional 2010 editions, offers ease of use for rapid design visualization while modo offers maximum control over design visualization parameters with advanced features like animation.

SolidWorks users Stuart Brown and Paul McCrorey have recently tapped the capabilities of both PhotoView 360 and modo 401 to radically improve the quality of client presentations and some of their work is presented here. This potent combination of tools from SolidWorks and Luxology is pioneering a crossover discipline between mechanical engineering and advanced design visualization that is allowing designs to be presented with greater accuracy and appeal than ever before.

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Images by Stuart Brown

 

Images by Paul McCrorey

District 9

The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based www.theembassyvfx.com as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14, 2009.

As they worked on a buried alien ship, an alien pet, a missile launcher and an alien exo-suit for the film, visual effects artists Simon van de Lagemaat, Paul Copeland and the rest of the team relied heavily on modo’s advanced UV mapping tools, 3D painting and texturing capabilities.

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credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

PhotoView 360™

PhotoView 360 images courtest of Mark Landsaat.

PhotoView360 bicycle frame image by Mark Landsaat
Image Credit: Mark Landsaat
PhotoView360 bicycle frame image by Mark Landsaat
Image Credit: Mark Landsaat

NASA

Luxology’s modo Software Helps NASA Visualize Prototype Moon Rover Featured at Inauguration Parade

A new NASA lunar rover, the six-wheeled Lunar Electric Vehicle, is making its first public appearance during the parade at the inauguration ceremonies for U.S. President Barack Obama.

Rob Burns, Bob Evangelista, Dave Helton, Jeff Murch, and Josh Sams of AMA Inc. contributed to this project for NASA.

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Architecture Tutorial day image by Yazan Malkosh
Image Credit: NASA
Architecture Tutorial night image by Yazan Malkosh
Image Credit: NASA

modo Training Videos

Luxology Offers Two New modo Training Videos for its Growing Architectural Visualization Customer Base

Expert Guidance on Using modo to Model, Light and Render Scenes for Previsualization and Client Presentation

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Architecture Tutorial day image by Yazan Malkosh
Image Credit: Yazan Malkosh
Architecture Tutorial night image by Yazan Malkosh
Image Credit: Yazan Malkosh

Luxology Announces imageSynth 2

Seamless Texture Creation Plug-in for Adobe Creative Suite 4

Popular Image Processing Tool Boasts Up To 10X Faster Performance;
Now Available as Standalone Version

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imageSynth 2 running as a standalone program screen shot imageSynth 2 mulch image before and after
imageSynth 2 running inside Photoshop interface screen shot imageSynth 2 candy image before and after

Image from SolidWorks PhotoView 360

Luxology’s Nexus powers PhotoView 360 design visualization tool in SolidWorks 2009 3D CAD Software.

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Camera Closeup Rendered in Solidworks PhotoView 360

Rapid Prototyping Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a “watertight” model suitable for rapid prototyping using a 3D printing.

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mp3 image 1 mp3 image 2
mp3 image 3 mp3 image 4

Seattle Space Needle©

Dawson 3D

When the owners of Seattle’s Space Needle wanted a photorealistic 3D sequence of the iconic structure for a new marketing campaign, advertising agency Radarworks knew exactly who to call: Dawson 3D. Their confidence was rewarded when studio founder Henk Dawson delivered a stunning animated fly-by created entirely in modo® 302, Luxology’s award-winning, artist-friendly 3D content creation software.

Note: All images © Space Needle

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Space Needle 3 Space Needle 1
Space Needle 2  

Concept Car Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a concept car – from the initial sketch, through modeling, to high-quality photorealistic rendering and matching the 3D model to a photographic background image.

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Side view of Concept Car Three quarter view of Concept Car

Cartoon Kid Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating cartoon characters from the initial artist sketch all the way to rendering the finished character in different poses.

View press release
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Football Skate Air
Artist Sketch of Cartoon Kid Concepts Skateboard

modo 302 update

Physical Sky and Sun

View Luxology press release announcing the new modo 302 update which enhances artist-friendly toolset for PC and Mac users.

Kitchen images, courtesy of Neil Hayes, illustrate rendering with and without Physical Sun lighting.

modo 302 TrackView modo 302 Flex Tool
Physical Sky Before Physical Sky After

Print CGI

modo rendering / Smoke and Mirrors, London

Image courtesy of Clive Biley, Rob Lanario and Chris Veitch. (Smoke and Mirrors, London)

View Luxology press release highlighting use of modo in Marketing and Advertising image production. Print CGI Work from Alter, Schawk, Smoke and Mirrors and others to be showcased at CGAM 2008.

Rendering

modo rendering on Mac Pro at MacWorld 2008

This model was rendered in the Apple booth on several systems as a stunning demonstration of how fast the new 8 core Mac Pro machines are - and how well modo performance scales due to its extensive multi-threading. modo is able to use up to 16 cores.

Image courtesy of Bruce Lee

“Terminus”

The Embassy Visual Effects / Trevor Cawood

The Embassy Visual Effects used modo 301 for "Terminus," a new short film by director Trevor Cawood. The visual effects team made extensive use of modo 301’s new painting, texturing and UV unwrap tools to create CG characters that represent various urban installments and materials, including a concrete column character, an airport baggage turnstile character, and an information kiosk character.

Cement Approaches Girl and Her Statue
Statue Visit to the Doctor
modo Screenshot  

“Decorating from the Floor Up” Design Seminar

Thom Filicia Design / Karastan

modo® was used to create photorealistic interior shots for “Decorating from the Floor Up,” an exciting new collaborative design seminar spearheaded by Thom Filicia Inc. (TFI) and Karastan. TFI worked closely with the Luxology staff and several independent artists who used modo's robust modeling, painting and rendering toolset to design a series of photorealistic computer-generated images that illustrate how to achieve a variety of stylishly designed interiors.

Couch Chair
Room-Building Movie
Video 1.36 MB (MP4)
 

“Drive”

FOX / Zoic Studios

modo® was used by the Los Angeles-based visual effects company, Zoic Studios, for the FOX action series, "Drive." Zoic Studios relied upon modo to model and texture several hero elements including a 1970’s Ford pickup truck, a Dodge Grand Caravan and the Jupiter Inlet Lighthouse (located in Florida).

Minivan Pickup

GM Super Bowl Spot “Robot”

SWAY Studio

modo® was used by Los Angeles-based SWAY Studio to model an endearing little robot that comes to life in a :60 General Motors (GM) spot. Chosen for its precision, efficiency and artist-friendly toolset, modo was used to model an exact CG replication of a real-life robot from GM’s assembly line.

Tate Modern 2

Cityscape 3D Ltd.

Cityscape, specializing in visualization, simulation and film used modo to help create planning visualizations for the proposed Tate Modern 2 in London, England.

GMC Yukon “Respect”

The Embassy Visual Effects Visual Effects

modo® was used by Vancouver-based visual effects company, The Embassy Visual Effects, for the new GMC Yukon spot, “Respect.”

 

World In Conflict

Massive Entertainment

Massive Entertainment, a studio in Vivendi Games’ Sierra Entertainment division, is using modo® for “World in Conflict,” the upcoming Cold War strategy game for the PC due in Spring 2007

The Ant Bully

DNA Productions / Warner Bros. Pictures

TAB-097 - Hova (voiced by JULIA ROBERTS) and Lucas Nickle (voiced by ZACH TYLER EISEN) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

TAB-046 - Hova (voiced by JULIA ROBERTS), Spindle (voiced by FRANK WELKER) and Zoc (voiced by NICOLAS CAGE) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

TAB-066 - (Left to right) Kreela (voiced by REGINA KING), Hova (voiced by JULIA ROBERTS), Fugax (voiced by BRUCE CAMPBELL) and Lucas Nickle (voiced by ZACH TYLER EISEN) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

 
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All products or brand names mentioned are trademarks or registered trademarks of their respective holders.