| Additional Luxology Press Images |

Credit: Luxology
modo 401 in Chinese

Credit: Luxology
modo 401 in Chinese

Credit: Jacques Defontaine
modo 401 fur example

Credit: Luxology
modo 401 user interface

Simon Van de Lagemaat
modo 401 image

Credit: Ryan Drue
modo 401 replicators

Credit: Ryan Drue
modo 401 replicators

Credit: Ryan Drue
modo 401 replicators

Simon Van de Lagemaat
modo 401 image

Credit: Yazan Malkosh
modo 401 shadowcatcher

Credit: Yazan Malkosh
modo 401 curve rendering

modo 401 user interface
instance replicators

Credit: Zoltan Korcsok
modo 401 fur example

modo 401 user interface
showing use of presets

Credit: Weik Luijken
modo 401 image

Credit: Seth Richardson
modo 401 image

Credit: Stuart Rowbottom
modo 401 image

Credit: Stuart Rowbottom
modo 401 image
Credit: Khalid Al-Muharraqi
Rendered in modo 301
Credit: Paul Beards
Rendered in modo 301
Credit: Wiek Luijken
Rendered in modo 301
Credit: Zoltan Korcsok
Rendered in modo 301
Credit: Andy Brown
Rendered in modo 203
Credit: Chris Cousins
Rendered in modo 203
Credit: Seth Richardson
Rendered in modo 301
Credit: Ahmed Alireza
Rendered in modo 301
Credit: Rick Baker
Rendered in modo 301
Credit: Ahmed Alireza
Rendered in modo 301
Mark Bremmer
MicroFilmmaker Magazine
September 2009 issue
Mike de la Flor
Studio Monthly Magazine
August 2009 issue
Tom Schlander
Digital Production
Germany
July | August 2009
Mark Clarkson
Desktop Engineering
December 2008 issue
9.9 out of 10 rating.
Mark Bremmer
MicroFilmmaker Magazine
Feb 2008 issue
“The new digital sculpting tools alone are reason to upgrade to modo 301.”
Mike de la Flor
3DWorld
issue 97
Five out of Five rating.
Bruce Bicknell
Photoshop User magazine
Jan/Feb 2007 issue
5 of 5 rating.
(See printed magazine or purchase digital edition)
David March
Game Developer magazine
Ko Maruyama
Creative Mac
Kelly L. Murdock
GameDev.net
“New paint, UV, and rendering tools make modo the new leader in subdivision modellers”
Mike de La Flor
Macworld UK
August 2006
Range of features-9
Value for money-9
OVERALL-9"
Mike de La Flor
3D World Magazine
September 2006
“Luxology’s
attention to their users’ desires sets it apart from other
high-end 3D software developers.”
(registration required)
Fred Galpern
VFXWORLD
“The best tool we’ve seen for subdivision surface modeling.”
Sean Wagstaff
Macworld Magazine
March 2005
| Upcoming Events | |
Media Images
For use by Print and Online Press Publications.
Specific projects and images are listed below, individual images are available to the right.
To save images for publication, simply click any image icon to open the full-size image and then save the image, or choose “save target link” using your browser controls.
Tripwire Interactive Utilizes Luxology’s modo 401 for Upcoming Game Red Orchestra: Heroes of Stalingrad
Innovative 3D Software modo Delivers High-quality Modeling, Baking and UV Techniques for Creating Characters and Weapons
Award-winning game development company, Tripwire Interactive, once again pulls together the best talent and technology to create its newest game by using Luxology’s modern 3D modeling, painting and rendering application, modo, within the company’s development pipeline. modo is currently being used by Tripwire Interactive to design the highly realistic characters and weapons prominently featured in the action-packed release of its upcoming game, Red Orchestra: Heroes of Stalingrad. Coming soon, Red Orchestra: Heroes of Stalingrad is the highly anticipated sequel to the popular original Red Orchestra: Ostfront 41-45, which launched in 2006.
View press release »
Download pdf version »
Luxology Unveils New Studio Lighting & Illumination Kit
New Kit Reproduces a Full Photographic Studio Lighting System for modo Artists, Enabling Rapid Lighting Workflow and Realistic Results
The new Studio Lighting & Illumination Kit (SLIK), an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo®, Luxology’s modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the real world of photography.
View Press Release
Download PDF Version
Guitar Image by J.O. Rust
Photorealistic Results using PhotoView 360 and modo
Industrial designers are achieving photorealistic imaging results from designs modeled in Solidworks 2010 and visualized in Solidworks PhotoView 360 and Luxology’s modo software. PhotoView 360, which is bundled with the SolidWorks Premium and Professional 2010 editions, offers ease of use for rapid design visualization while modo offers maximum control over design visualization parameters with advanced features like animation.
SolidWorks users Stuart Brown and Paul McCrorey have recently tapped the capabilities of both PhotoView 360 and modo 401 to radically improve the quality of client presentations and some of their work is presented here. This potent combination of tools from SolidWorks and Luxology is pioneering a crossover discipline between mechanical engineering and advanced design visualization that is allowing designs to be presented with greater accuracy and appeal than ever before.
View Press Release
Download PDF Version
Images by Stuart Brown
Images by Paul McCrorey
District 9
The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based www.theembassyvfx.com as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14, 2009.
As they worked on a buried alien ship, an alien pet, a missile launcher and an alien exo-suit for the film, visual effects artists Simon van de Lagemaat, Paul Copeland and the rest of the team relied heavily on modo’s advanced UV mapping tools, 3D painting and texturing capabilities.
View Press Release
Download PDF Version
![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
PhotoView 360™
PhotoView 360 images courtest of Mark Landsaat.
Image Credit: Mark Landsaat |
Image Credit: Mark Landsaat |
NASA
Luxology’s modo Software Helps NASA Visualize Prototype Moon Rover Featured at Inauguration Parade
A new NASA lunar rover, the six-wheeled Lunar Electric Vehicle, is making its first public appearance during the parade at the inauguration ceremonies for U.S. President Barack Obama.
Rob Burns, Bob Evangelista, Dave Helton, Jeff Murch, and Josh Sams of AMA Inc. contributed to this project for NASA.
View Media Alert
Download pdf
version
Image Credit: NASA |
Image Credit: NASA |
modo Training Videos
Expert Guidance on Using modo to Model, Light and Render Scenes for Previsualization and Client Presentation
View press release
Download pdf version
Image Credit: Yazan Malkosh |
Image Credit: Yazan Malkosh |
Luxology Announces imageSynth 2
Seamless Texture Creation Plug-in for Adobe Creative Suite 4
Popular Image Processing Tool Boasts Up To 10X Faster Performance;
Now Available as Standalone Version
View press release
Download pdf version
Image from SolidWorks PhotoView 360
Luxology’s Nexus powers PhotoView 360 design visualization tool in SolidWorks 2009 3D CAD Software.
View press release
Download pdf version
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Rapid Prototyping Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a “watertight” model suitable for rapid prototyping using a 3D printing.
View press release
Download pdf version
Seattle Space Needle©
Dawson 3D
When the owners of Seattle’s Space Needle wanted a photorealistic 3D sequence of the iconic structure for a new marketing campaign, advertising agency Radarworks knew exactly who to call: Dawson 3D. Their confidence was rewarded when studio founder Henk Dawson delivered a stunning animated fly-by created entirely in modo® 302, Luxology’s award-winning, artist-friendly 3D content creation software.
Note: All images © Space Needle
View press release
Download pdf version
Concept Car Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a concept car – from the initial sketch, through modeling, to high-quality photorealistic rendering and matching the 3D model to a photographic background image.
View press release
Download pdf version
Cartoon Kid Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating cartoon characters from the initial artist sketch all the way to rendering the finished character in different poses.
View press release
Download pdf version
modo 302 update
View Luxology press release announcing the new modo 302 update which enhances artist-friendly toolset for PC and Mac users. Kitchen images, courtesy of Neil Hayes, illustrate rendering with and without Physical Sun lighting. |
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Print CGI
modo rendering / Smoke and Mirrors, London
Image courtesy of Clive Biley, Rob Lanario and Chris Veitch. (Smoke and Mirrors, London) View Luxology press release highlighting use of modo in Marketing and Advertising image production. Print CGI Work from Alter, Schawk, Smoke and Mirrors and others to be showcased at CGAM 2008. |
Rendering
modo rendering on Mac Pro at MacWorld 2008
“Terminus”
The Embassy Visual Effects / Trevor Cawood
The Embassy Visual Effects used modo 301 for "Terminus," a new short film by director Trevor Cawood. The visual effects team made extensive use of modo 301’s new painting, texturing and UV unwrap tools to create CG characters that represent various urban installments and materials, including a concrete column character, an airport baggage turnstile character, and an information kiosk character.
“Decorating from the Floor Up” Design Seminar
Thom Filicia Design / Karastan
modo® was used to create photorealistic interior shots for “Decorating from the Floor Up,” an exciting new collaborative design seminar spearheaded by Thom Filicia Inc. (TFI) and Karastan. TFI worked closely with the Luxology staff and several independent artists who used modo's robust modeling, painting and rendering toolset to design a series of photorealistic computer-generated images that illustrate how to achieve a variety of stylishly designed interiors.
Video 1.36 MB (MP4) |
“Drive”
FOX / Zoic Studios
modo® was used by the Los Angeles-based visual effects company, Zoic Studios, for the FOX action series, "Drive." Zoic Studios relied upon modo to model and texture several hero elements including a 1970’s Ford pickup truck, a Dodge Grand Caravan and the Jupiter Inlet Lighthouse (located in Florida).
GM Super Bowl Spot “Robot”
SWAY Studio
modo® was used by Los Angeles-based SWAY Studio to model an endearing little robot that comes to life in a :60 General Motors (GM) spot. Chosen for its precision, efficiency and artist-friendly toolset, modo was used to model an exact CG replication of a real-life robot from GM’s assembly line.
Tate Modern 2
Cityscape 3D Ltd.
Cityscape, specializing in visualization, simulation and film used modo to help create planning visualizations for the proposed Tate Modern 2 in London, England.
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GMC Yukon “Respect”
The Embassy Visual Effects Visual Effects
modo® was used by Vancouver-based visual effects company, The Embassy Visual Effects, for the new GMC Yukon spot, “Respect.”
World In Conflict
Massive Entertainment
Massive Entertainment, a studio in Vivendi Games’ Sierra Entertainment division, is using modo® for “World in Conflict,” the upcoming Cold War strategy game for the PC due in Spring 2007





















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