MODO IMAGE BY CLIVE BILEY
Luxology Images for Media
Press Contacts

Gamedeveloper Magazine

“What do you get when you add a bunch of cool features and an efficient SDS modeller to an existing tool that’s rock solid? modo 202.”

5 of 5 rating.
(See printed magazine or purchase digital edition)

David March
Game Developer magazine

Digit Magazine (Online)

“An elegantly designed, refined 3D system”

Simon Danaher
Digit Magazine (Online)

 

Macworld

“The best tool we’ve seen for subdivision surface modeling.”

Sean Wagstaff
Macworld Magazine
March 2005

Upcoming Events
 
 
 
 

Media Images

For use by Print and Online Press Publications.

Specific projects and images are listed below, individual images are available to the right.
To save images for publication, simply click any image icon to open the full-size image and then save the image, or choose “save target link” using your browser controls.

Tripwire Interactive Utilizes Luxology’s modo 401 for Upcoming Game Red Orchestra: Heroes of Stalingrad

Innovative 3D Software modo Delivers High-quality Modeling, Baking and UV Techniques for Creating Characters and Weapons

Award-winning game development company, Tripwire Interactive, once again pulls together the best talent and technology to create its newest game by using Luxology’s modern 3D modeling, painting and rendering application, modo, within the company’s development pipeline. modo is currently being used by Tripwire Interactive to design the highly realistic characters and weapons prominently featured in the action-packed release of its upcoming game, Red Orchestra: Heroes of Stalingrad. Coming soon, Red Orchestra: Heroes of Stalingrad is the highly anticipated sequel to the popular original Red Orchestra: Ostfront 41-45, which launched in 2006.

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Luxology Unveils New Studio Lighting & Illumination Kit

New Kit Reproduces a Full Photographic Studio Lighting System for modo Artists, Enabling Rapid Lighting Workflow and Realistic Results

The new Studio Lighting & Illumination Kit (SLIK), an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo®, Luxology’s modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the real world of photography.

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Guitar Image by J.O. Rust

Photorealistic Results using PhotoView 360 and modo

Industrial designers are achieving photorealistic imaging results from designs modeled in Solidworks 2010 and visualized in Solidworks PhotoView 360 and Luxology’s modo software. PhotoView 360, which is bundled with the SolidWorks Premium and Professional 2010 editions, offers ease of use for rapid design visualization while modo offers maximum control over design visualization parameters with advanced features like animation.

SolidWorks users Stuart Brown and Paul McCrorey have recently tapped the capabilities of both PhotoView 360 and modo 401 to radically improve the quality of client presentations and some of their work is presented here. This potent combination of tools from SolidWorks and Luxology is pioneering a crossover discipline between mechanical engineering and advanced design visualization that is allowing designs to be presented with greater accuracy and appeal than ever before.

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Images by Stuart Brown

 

Images by Paul McCrorey

District 9

The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based www.theembassyvfx.com as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14, 2009.

As they worked on a buried alien ship, an alien pet, a missile launcher and an alien exo-suit for the film, visual effects artists Simon van de Lagemaat, Paul Copeland and the rest of the team relied heavily on modo’s advanced UV mapping tools, 3D painting and texturing capabilities.

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credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

credit: The Embassy Visual Effects

PhotoView 360™

PhotoView 360 images courtest of Mark Landsaat.

PhotoView360 bicycle frame image by Mark Landsaat
Image Credit: Mark Landsaat
PhotoView360 bicycle frame image by Mark Landsaat
Image Credit: Mark Landsaat

NASA

Luxology’s modo Software Helps NASA Visualize Prototype Moon Rover Featured at Inauguration Parade

A new NASA lunar rover, the six-wheeled Lunar Electric Vehicle, is making its first public appearance during the parade at the inauguration ceremonies for U.S. President Barack Obama.

Rob Burns, Bob Evangelista, Dave Helton, Jeff Murch, and Josh Sams of AMA Inc. contributed to this project for NASA.

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Architecture Tutorial day image by Yazan Malkosh
Image Credit: NASA
Architecture Tutorial night image by Yazan Malkosh
Image Credit: NASA

modo Training Videos

Luxology Offers Two New modo Training Videos for its Growing Architectural Visualization Customer Base

Expert Guidance on Using modo to Model, Light and Render Scenes for Previsualization and Client Presentation

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Architecture Tutorial day image by Yazan Malkosh
Image Credit: Yazan Malkosh
Architecture Tutorial night image by Yazan Malkosh
Image Credit: Yazan Malkosh

Luxology Announces imageSynth 2

Seamless Texture Creation Plug-in for Adobe Creative Suite 4

Popular Image Processing Tool Boasts Up To 10X Faster Performance;
Now Available as Standalone Version

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imageSynth 2 running as a standalone program screen shot imageSynth 2 mulch image before and after
imageSynth 2 running inside Photoshop interface screen shot imageSynth 2 candy image before and after

Image from SolidWorks PhotoView 360

Luxology’s Nexus powers PhotoView 360 design visualization tool in SolidWorks 2009 3D CAD Software.

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Camera Closeup Rendered in Solidworks PhotoView 360

Rapid Prototyping Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a “watertight” model suitable for rapid prototyping using a 3D printing.

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mp3 image 1 mp3 image 2
mp3 image 3 mp3 image 4

Seattle Space Needle©

Dawson 3D

When the owners of Seattle’s Space Needle wanted a photorealistic 3D sequence of the iconic structure for a new marketing campaign, advertising agency Radarworks knew exactly who to call: Dawson 3D. Their confidence was rewarded when studio founder Henk Dawson delivered a stunning animated fly-by created entirely in modo® 302, Luxology’s award-winning, artist-friendly 3D content creation software.

Note: All images © Space Needle

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Space Needle 3 Space Needle 1
Space Needle 2  

Concept Car Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a concept car – from the initial sketch, through modeling, to high-quality photorealistic rendering and matching the 3D model to a photographic background image.

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Side view of Concept Car Three quarter view of Concept Car

Cartoon Kid Training Tutorial

Andy Brown / Luxology

A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating cartoon characters from the initial artist sketch all the way to rendering the finished character in different poses.

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Football Skate Air
Artist Sketch of Cartoon Kid Concepts Skateboard

modo 302 update

Physical Sky and Sun

View Luxology press release announcing the new modo 302 update which enhances artist-friendly toolset for PC and Mac users.

Kitchen images, courtesy of Neil Hayes, illustrate rendering with and without Physical Sun lighting.

modo 302 TrackView modo 302 Flex Tool
Physical Sky Before Physical Sky After

Print CGI

modo rendering / Smoke and Mirrors, London

Image courtesy of Clive Biley, Rob Lanario and Chris Veitch. (Smoke and Mirrors, London)

View Luxology press release highlighting use of modo in Marketing and Advertising image production. Print CGI Work from Alter, Schawk, Smoke and Mirrors and others to be showcased at CGAM 2008.

Rendering

modo rendering on Mac Pro at MacWorld 2008

This model was rendered in the Apple booth on several systems as a stunning demonstration of how fast the new 8 core Mac Pro machines are - and how well modo performance scales due to its extensive multi-threading. modo is able to use up to 16 cores.

Image courtesy of Bruce Lee

“Terminus”

The Embassy Visual Effects / Trevor Cawood

The Embassy Visual Effects used modo 301 for "Terminus," a new short film by director Trevor Cawood. The visual effects team made extensive use of modo 301’s new painting, texturing and UV unwrap tools to create CG characters that represent various urban installments and materials, including a concrete column character, an airport baggage turnstile character, and an information kiosk character.

Cement Approaches Girl and Her Statue
Statue Visit to the Doctor
modo Screenshot  

“Decorating from the Floor Up” Design Seminar

Thom Filicia Design / Karastan

modo® was used to create photorealistic interior shots for “Decorating from the Floor Up,” an exciting new collaborative design seminar spearheaded by Thom Filicia Inc. (TFI) and Karastan. TFI worked closely with the Luxology staff and several independent artists who used modo's robust modeling, painting and rendering toolset to design a series of photorealistic computer-generated images that illustrate how to achieve a variety of stylishly designed interiors.

Couch Chair
Room-Building Movie
Video 1.36 MB (MP4)
 

“Drive”

FOX / Zoic Studios

modo® was used by the Los Angeles-based visual effects company, Zoic Studios, for the FOX action series, "Drive." Zoic Studios relied upon modo to model and texture several hero elements including a 1970’s Ford pickup truck, a Dodge Grand Caravan and the Jupiter Inlet Lighthouse (located in Florida).

Minivan Pickup

GM Super Bowl Spot “Robot”

SWAY Studio

modo® was used by Los Angeles-based SWAY Studio to model an endearing little robot that comes to life in a :60 General Motors (GM) spot. Chosen for its precision, efficiency and artist-friendly toolset, modo was used to model an exact CG replication of a real-life robot from GM’s assembly line.

Tate Modern 2

Cityscape 3D Ltd.

Cityscape, specializing in visualization, simulation and film used modo to help create planning visualizations for the proposed Tate Modern 2 in London, England.

GMC Yukon “Respect”

The Embassy Visual Effects Visual Effects

modo® was used by Vancouver-based visual effects company, The Embassy Visual Effects, for the new GMC Yukon spot, “Respect.”

 

World In Conflict

Massive Entertainment

Massive Entertainment, a studio in Vivendi Games’ Sierra Entertainment division, is using modo® for “World in Conflict,” the upcoming Cold War strategy game for the PC due in Spring 2007

The Ant Bully

DNA Productions / Warner Bros. Pictures

TAB-097 - Hova (voiced by JULIA ROBERTS) and Lucas Nickle (voiced by ZACH TYLER EISEN) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

TAB-046 - Hova (voiced by JULIA ROBERTS), Spindle (voiced by FRANK WELKER) and Zoc (voiced by NICOLAS CAGE) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

TAB-066 - (Left to right) Kreela (voiced by REGINA KING), Hova (voiced by JULIA ROBERTS), Fugax (voiced by BRUCE CAMPBELL) and Lucas Nickle (voiced by ZACH TYLER EISEN) in Warner Bros. Pictures' and Legendary Pictures' animated family adventure "THE ANT BULLY," distributed by Warner Bros. Pictures.

Photo courtesy of Warner Bros. Pictures

 
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All products or brand names mentioned are trademarks or registered trademarks of their respective holders.