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Reviews |
Todd Sheridan Perry
Animation Magazine
August 2009
“Luxology is seriously out of control! I’m going to recommend that you go visit their website to check out all the colorful candy they have to offer in the Easter basket they are calling modo 401. I’m certainly not going to have enough room to even scratch the surface”
Al Dean
Develop3D
January 2010
Christian Choi
Live Design
January 2010
Kenneth Wong
Desktop Engineering
June 2009
Josh Mings
SolidSmack
June 2009
Mark Bremmer
MicroFilmmaker Magazine
September 2009
Ed Fear
Develop Magazine
August 2009
Mike de la Flor
Studio Monthly Magazine
August 2009
Tom Schlander
Digital Production
Germany
July | August 2009
Mark Clarkson
Desktop Engineering
December 2008
Allen Harkleroad
Designer Today
June 2008
Mark Bremmer
Micro Filmaker
February 2008
9.9 out of 10 rating
Mike de la Flor
3DWorld
Issue 97
“The new digital sculpting tools alone are reason to upgrade to modo 301.”
Patrick Noland
SubdivisionModeling.com
March 2007
Bruce Bicknell
Photoshop User Magazine
Jan/Feb 2007
imageSynth review
Five out of Five rating
David March
Game Developer Magazine
5 of 5 rating
Ko Maruyama
Creative Mac
September 2006
imageSynth review
Kelly L. Murdock
GameDev.net
September 2006
4.5 out of 5 rating
Fred Galpern
Animation World Network
September 2006
Mike de La Flor
Macworld UK
August 2006
“New paint, UV, and rendering tools make modo the new leader in subdivision modellers”
Mike de La Flor
3D World Magazine
September 2006
Range of features: 9/10
Value for money: 9/10
Overall Rating: 9/10
Simon Danaher
Digital Arts Magazine
July 2006
Four out of five stars
“An elegantly designed, refined 3D system.”
Ko Maruyama
Mac Animation Pro
“You can paint directly into the scene, with lightning fast results.”
Fred Galpern
VFXWorld
June 2006
Mylenium
CreativeCOW.net
Review Part
2
Review Part
3
4.5 out of 5 cows
Sean Wagstaff
Macworld Magazine
March 2005
4.5 out of 5 mice
“The best tool we’ve seen for subdivision surface modeling.”
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Upcoming Events |
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View a complete list of events of interest to the modo community.
CGI at Photokina Join Luxology at the Computer Generated Imaging (CGI) stand at the Photokina Expo, September 21 - 26, 2010 in Cologne, Germany. Learn more > |
Media Images
For use by Print and Online Press Publications.
Specific projects and images are listed below, individual images are available to the right.
To save images for publication, simply click any image icon to open the full-size image and then save the image, or choose “save target link” using your browser controls.
Luxology and moofe Cater to Growing Market for Computer Generated Imagery in Advertising and Print Marketing
New HDRE Kit Built Specifically for modo Facilitates Photorealistic Image Creation
MOUNTAIN VIEW, Calif., – August 31, 2010 – As the demand for clear, creative and futuristic images for advertisements and marketing content continues to grow, so has the bond between photography and computer generated imagery (CGI). In recognition of this, www.luxology.com, creators of modo® 401 and the Studio Lighting & Illumination Kit (SLIK), and www.moofe.com, the leading supplier of location-based photography for CGI imagery, have teamed up to offer a special collection of CG-ready imagery called the high-dynamic range environment (HDRE) moofe Kit. Continued...
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Luxology modo Employed in Development of Iron Man 2: The Video Game
modo’s 3D Editing, Modeling and Rendering Tools Help SEGA of America, Inc. Quickly Create Highly Detailed and Creative Characters
MOUNTAIN VIEW, Calif., – May 3, 2010 – World-renowned SEGA® of America, Inc., the powerhouse behind the upcoming Iron Man 2: The Video Game, recently brought together a talented team to create realistic and detailed characters by implementing Luxology®’s award-winning 3D modeling and rendering application, modo® 401, into the company’s creative pipeline. Using modo allowed John Hayes, lead artist at game developer SEGA Studios San Francisco, to create authentic and relatable characters that accurately mimic the characters in the Iron Man® franchise, bringing users a new and interactive level of gameplay. Continued...
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New Zealand-based ID Firm Taps modo for Visualization of “World’s Fastest Jogger”
phil&teds’ Industrial Design Team Produces Engaging, High-quality Product Visualizations using modo 3D Software
MOUNTAIN VIEW, Calif., – April 19, 2010 – As the cost of product development and prototyping increases, pre-design visualization is becoming paramount to industrial designers. phil&teds, a manufacturer of stylish, adaptable children’s products for active parents, is always looking for the best digital tools to help the company visualize and communicate their creative vision. When it came time for phil&teds to design its latest product, the sub4 jogger stroller, the company turned to modo 401 to visualize and create the fastest jogging stroller ever made.. Continued...
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Luxology Ships Two New HDRE Kits for modo Users
New Kits Continue to Bridge the Gap between Photography and Computer Graphics
MOUNTAIN VIEW, Calif., – April 12, 2010 – Luxology customers can now realistically render models into both urban and natural landscapes in just a few clicks with today’s introduction of Luxology’s High Dynamic Range Environments (HDRE) Urban Kit and HDRE Landscape Kit. By combining high-quality HDRI panoramas with matching background plates, these HDRE Kits provide modo users with the power of image-based lighting packaged in an incredibly simple workflow.
“The Luxology kits are about supplying our users with smart content and helping them get to final image faster,” said Brad Peebler, president of Luxology. “With these new HDRE kits, it has never been easier to place products, vehicles or creatures into a variety of locations with utterly convincing results.”
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Luxology Adds Pasadena Art Center College of Design to its Expanding Education Provider Program
Access to modo Available to all Students Enrolled in Entertainment Design Program
MOUNTAIN VIEW, Calif., – March 16, 2010 – With an increasing number of students enrolling in universities dedicated to art, production and design, the need for schools to implement cutting-edge software in the classroom has become vital. The recent addition of the Pasadena, Calif.-based Art Center College of Design to Luxology®’s Education Provider Program continues to fill this need by providing modo® 3D software to all students enrolled in the Art Center’s Entertainment Design program.
A leader in art and design education for 80 years, the Art Center College of Design features a trans-disciplinary curriculum that explores socially responsible, creative and design-based solutions to real-world issues. Each term, leading companies from around the world, including Apple, Sony, Nokia and BMW Designworks, recruit students for internships and job opportunities.
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Tripwire Interactive Utilizes Luxology’s modo 401 for Upcoming Game Red Orchestra: Heroes of Stalingrad
Innovative 3D Software modo Delivers High-quality Modeling, Baking and UV Techniques for Creating Characters and Weapons
Award-winning game development company, Tripwire Interactive, once again pulls together the best talent and technology to create its newest game by using Luxology’s modern 3D modeling, painting and rendering application, modo, within the company’s development pipeline. modo is currently being used by Tripwire Interactive to design the highly realistic characters and weapons prominently featured in the action-packed release of its upcoming game, Red Orchestra: Heroes of Stalingrad. Coming soon, Red Orchestra: Heroes of Stalingrad is the highly anticipated sequel to the popular original Red Orchestra: Ostfront 41-45, which launched in 2006.
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Luxology Unveils New Studio Lighting & Illumination Kit
New Kit Reproduces a Full Photographic Studio Lighting System for modo Artists, Enabling Rapid Lighting Workflow and Realistic Results
The new Studio Lighting & Illumination Kit (SLIK), an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo®, Luxology’s modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the real world of photography.
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Guitar Image by J.O. Rust
Photorealistic Results using PhotoView 360 and modo
Industrial designers are achieving photorealistic imaging results from designs modeled in Solidworks 2010 and visualized in Solidworks PhotoView 360 and Luxology’s modo software. PhotoView 360, which is bundled with the SolidWorks Premium and Professional 2010 editions, offers ease of use for rapid design visualization while modo offers maximum control over design visualization parameters with advanced features like animation.
SolidWorks users Stuart Brown and Paul McCrorey have recently tapped the capabilities of both PhotoView 360 and modo 401 to radically improve the quality of client presentations and some of their work is presented here. This potent combination of tools from SolidWorks and Luxology is pioneering a crossover discipline between mechanical engineering and advanced design visualization that is allowing designs to be presented with greater accuracy and appeal than ever before.
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Images by Stuart Brown
Images by Paul McCrorey
District 9
The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based www.theembassyvfx.com as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14, 2009.
As they worked on a buried alien ship, an alien pet, a missile launcher and an alien exo-suit for the film, visual effects artists Simon van de Lagemaat, Paul Copeland and the rest of the team relied heavily on modo’s advanced UV mapping tools, 3D painting and texturing capabilities.
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![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
![]() credit: The Embassy Visual Effects |
PhotoView 360™
PhotoView 360 images courtest of Mark Landsaat.
Image Credit: Mark Landsaat |
Image Credit: Mark Landsaat |
NASA
Luxology’s modo Software Helps NASA Visualize Prototype Moon Rover Featured at Inauguration Parade
A new NASA lunar rover, the six-wheeled Lunar Electric Vehicle, is making its first public appearance during the parade at the inauguration ceremonies for U.S. President Barack Obama.
Rob Burns, Bob Evangelista, Dave Helton, Jeff Murch, and Josh Sams of AMA Inc. contributed to this project for NASA.
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version
Image Credit: NASA |
Image Credit: NASA |
modo Training Videos
Expert Guidance on Using modo to Model, Light and Render Scenes for Previsualization and Client Presentation
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Image Credit: Yazan Malkosh |
Image Credit: Yazan Malkosh |
Luxology Announces imageSynth 2
Seamless Texture Creation Plug-in for Adobe Creative Suite 4
Popular Image Processing Tool Boasts Up To 10X Faster Performance;
Now Available as Standalone Version
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Image from SolidWorks PhotoView 360
Luxology’s Nexus powers PhotoView 360 design visualization tool in SolidWorks 2009 3D CAD Software.
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Rapid Prototyping Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a “watertight” model suitable for rapid prototyping using a 3D printing.
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Seattle Space Needle©
Dawson 3D
When the owners of Seattle’s Space Needle wanted a photorealistic 3D sequence of the iconic structure for a new marketing campaign, advertising agency Radarworks knew exactly who to call: Dawson 3D. Their confidence was rewarded when studio founder Henk Dawson delivered a stunning animated fly-by created entirely in modo® 302, Luxology’s award-winning, artist-friendly 3D content creation software.
Note: All images © Space Needle
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Concept Car Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating a concept car – from the initial sketch, through modeling, to high-quality photorealistic rendering and matching the 3D model to a photographic background image.
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Cartoon Kid Training Tutorial
Andy Brown / Luxology
A new high-resolution video tutorial by Andy Brown provides the modo user with a detailed, step-by-step guide to creating cartoon characters from the initial artist sketch all the way to rendering the finished character in different poses.
View press release
Download pdf version
modo 302 update
View Luxology press release announcing the new modo 302 update which enhances artist-friendly toolset for PC and Mac users. Kitchen images, courtesy of Neil Hayes, illustrate rendering with and without Physical Sun lighting. |
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Print CGI
modo rendering / Smoke and Mirrors, London
Image courtesy of Clive Biley, Rob Lanario and Chris Veitch. (Smoke and Mirrors, London) View Luxology press release highlighting use of modo in Marketing and Advertising image production. Print CGI Work from Alter, Schawk, Smoke and Mirrors and others to be showcased at CGAM 2008. |
Rendering
modo rendering on Mac Pro at MacWorld 2008
“Terminus”
The Embassy Visual Effects / Trevor Cawood
The Embassy Visual Effects used modo 301 for "Terminus," a new short film by director Trevor Cawood. The visual effects team made extensive use of modo 301’s new painting, texturing and UV unwrap tools to create CG characters that represent various urban installments and materials, including a concrete column character, an airport baggage turnstile character, and an information kiosk character.
“Decorating from the Floor Up” Design Seminar
Thom Filicia Design / Karastan
modo® was used to create photorealistic interior shots for “Decorating from the Floor Up,” an exciting new collaborative design seminar spearheaded by Thom Filicia Inc. (TFI) and Karastan. TFI worked closely with the Luxology staff and several independent artists who used modo's robust modeling, painting and rendering toolset to design a series of photorealistic computer-generated images that illustrate how to achieve a variety of stylishly designed interiors.
Video 1.36 MB (MP4) |
“Drive”
FOX / Zoic Studios
modo® was used by the Los Angeles-based visual effects company, Zoic Studios, for the FOX action series, "Drive." Zoic Studios relied upon modo to model and texture several hero elements including a 1970’s Ford pickup truck, a Dodge Grand Caravan and the Jupiter Inlet Lighthouse (located in Florida).
GM Super Bowl Spot “Robot”
SWAY Studio
modo® was used by Los Angeles-based SWAY Studio to model an endearing little robot that comes to life in a :60 General Motors (GM) spot. Chosen for its precision, efficiency and artist-friendly toolset, modo was used to model an exact CG replication of a real-life robot from GM’s assembly line.
Tate Modern 2
Cityscape 3D Ltd.
Cityscape, specializing in visualization, simulation and film used modo to help create planning visualizations for the proposed Tate Modern 2 in London, England.
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GMC Yukon “Respect”
The Embassy Visual Effects Visual Effects
modo® was used by Vancouver-based visual effects company, The Embassy Visual Effects, for the new GMC Yukon spot, “Respect.”
World In Conflict
Massive Entertainment
Massive Entertainment, a studio in Vivendi Games’ Sierra Entertainment division, is using modo® for “World in Conflict,” the upcoming Cold War strategy game for the PC due in Spring 2007





























