Volumetric Lighting
modo 401 can simulate the effect of light that is scattering as it hits small particles in the air and forms visible shafts of light. One of the most dramatic effects in Volumetric Lighting is volumetric shadows which project shadow rays into the volume, as you might see from a cloud that is lit from behind by the sun at dusk. Volumetric lights can also be textured via the Shader Tree. They are also visible in the Preview Renderer inside of modo 401.
modo 401 has arrived.
The fourth major release of modo delivers a huge boost in functionality and workflow. Luxology wishes to thank all of the beta testers and developers who contributed to this major release of modo.
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