The core rendering engine in modo has been updated.

modo 401 dramatically steps up the performance and functionality of the Preview Renderer so that it is an even more essential partner in the creation process. Faster navigation updates and progressive quality refinement allow you to see your scene updated in the Preview Renderer immediately, with even large scenes. Preview speed is no longer primarily dependent on the number of items in a scene. You can now use any camera you want in Preview and also invoke Irradiance Cache-style global illumination, just as you experience in the modo offline renderer. Quality improvements to anti-aliasing (up to 256 samples per pixel) and depth-of-field in the offline modo renderer are evident, and will accommodate even extreme cases. Motion blur quality is also enhanced, especially for radial motion. Shader Items now have an option for employing Monte Carlo versus Irradiance Cache-style Global Illumination. Monte Carlo is especially useful for very
detailed surfaces, such as fur or carpet. Curve Rendering is now supported.

Quote from Simon van De Lagemaat, Embassy VFX
   
modo 401 has arrived.

The fourth major release of modo delivers a huge boost in functionality and workflow. Luxology wishes to thank all of the beta testers and developers who contributed to this major release of modo.

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modo 401 Curve Rendering
Depth of Field molars image by Simon Van d Lagemaat
Depth of Field modo 401 renderings of wine and spheres
Rotary Engine modo rendering by Wiek Luijken
Radial Motion Blur modo image by Wiek Luijken
Light and Shadow Modeling Part I
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