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modo is for Game DevelopersMeet the level designers, modelers, technical artists, environment artists, animators, art tool developers, and multimedia developers who use modo.
John HayesJohn Hayes is a Lead Character Artist working at Sega Studios in San Francisco. In this modo customer profile, John talks about his work on Golden Axe: Beast Rider™, developed for the Sony Playstation 3 and Microsoft 360 platforms. Martin DuerrMartin is a modo expert and builds upon over two decades of experience in 3D modeling in print advertising, TV broadcast, and computer gaming. His client list includes BMW, Daimler, Honda, Toyota, ZUXXEZ, SAT1, and Siemens. We caught up with Martin in Stuttgart, Germany. Develop Magazinemodo 401 Review – August 2009, Page 57 “Luxology’s latest update has much in store for game developers.” – Ed Fear modo 401 feature article by Ed Fear gives a great review of the software, including a strong customer angle by highlighting Black Rock Studio and id Software which emphasize how modo 401 is very well-suited for game development. See article online (advance to page 57) at: www.issuu.com/develop/docs/dev97_web. See what a games artist at Black Rock Studio in the UK used modo for when they needed some high quality, but original, cars for the Split/Second project.
Additional Resources for Game Developersmodo PipelineUse modo in the production pipeline with leading software packages, such as Solidworks, Rhinoceros, Photoshop, 3ds max, Maya, Lightwave 3D and many more. modo ArtistsSee the brilliant work digital artists are creating with modo in online, film and broadcast, CGI, print graphics and photography, packaging design, and game developers. Join UsBecome a part of the growing Luxology Community, now over 100,000 strong. Our quick-start guide to the Community will help you find your way around. Tour modo 401Learn what’s new in the latest version of modo, including Fur, Volumetric Lighting, Replicators, Light and Shadow, Preview and Final Rendering, Modeling, Presets and Animation. Product InformationView modo 401 marketing and reference information, including detailed Technical Specifications and other source documents. |



Read our Luxology Game Development White Paper: Advantages of a multi-product games pipeline for 3D asset production –
Augmenting the modern games pipeline with modo. Get it