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Architecture Engineering Construction
One of the most popular uses of modo is in the area of architectural visualization, where the Luxology renderer is a favorite for its physically-accurate results and incredible speed. Often modo is used in conjunction with other modeling tools like Bentley Systems MicroStation, Autodesk Revit or Google SketchUp. Students have discovered modo too, as it increasingly is adopted into AEC curriculums. modo’s modeling tools let you add people, landscaping, terrain or surrounding building forms for context that complete your visualization. The ability to enter in a precise date, time and location and get physical sun is ideal for shadow studies too.
“I’m working on foliage for this project at Cityscape in London. Right now, I’m painting a weight map (weight tool + airbrush falloff) to mix in different kinds of plantings. I’m painting in ferns right now, inside a viewport set to RayGL with everything else turned off. So basically, it’s just a render viewport. No OpenGL elements are shown at all. And I can still paint. Brush down, make a stroke, brush up and POP (up pops some ferns).
I did a rendering test with another production scene. I had it set up in modo 401, and it rendered in 4m 14s. Opened the scene in 501 and didn’t change anything except fix the bump strength on a material that came through too bumpy. And the render time? 1m 37s. 260 % faster doesn’t seem like an oddity. Basically, it seems that the slower it is in 401, the bigger difference 501 makes.
Seriously, guys, *terrific* work! I’m very impressed with the rendering performance increase in modo 501.“
Simon Lundberg
London
Barnaby Gunning
Barnaby Gunning, principal at Barnaby Gunning Architects, designed the LEGO house built for James May’s Toy Stories television show, where each episode is focused on the creation of ambitious projects using classic toys. Gunning used modo to design the house built out of more than three million standard-sized LEGO bricks.
Ronald Rael
Ronald Rael is a Professor of Architecture at the University of California at Berkeley in the School of Architecture. Bob Bennett visited Professor Rael and discovered the passion he and his students share for developing new concepts in architecture, and how modo has become an important tool in the design process.
Alfredo Joel Martiz Jaen
Alfredo Joel Martiz Jaen came to Tokyo from Panama to study for the Master’s degree in Architecture Design at Tokyo University of Science, as a member of Kojima Laboratory and under the supervision of the architect Kazuhiro Kojima. During the Master’s degree Jaen had the opportunity to collaborate in the project for the Ho Chi Minh City University of Architecture, and in international competitions for projects to be built in Mexico, Kenya and Estonia.
Cityscape shares why they use modo for high-end architectural visualisation projects, in this nicely put together video interview conducted in their London-based office.
March 2011
CG Architect
modo 501 review by Neil Hayes
“...modo is an increasingly strong contender for AEC related work, especially given its great workflow, price point and the quality of the images it produces (e.g., see the Gallery on Luxology’s website). In closing, if asked if it’s worth upgrading from modo 401 or if you should consider modo 501 for Arch-viz work then I would say, “Yes” on both counts and without hesitation.”
Read the full Review (opens in new window) »
Studio Environment Set 1 from 9b studios
SES 1 is a collection of 51 high dynamic range spherically mapped images that provide a handy source of interior lighting for product shots, industrial design presentations, engineering visualization and packaging design. This Kit is designed for people who don’t want to set up lighting but still want a variety of studio lighting schemes to experiment with in a fast and streamlined manner. For users of modo, Bentley Systems MicroStation and SolidWorks 2011 / 2012.
HDRE Moofe Kit
HDRE Moofe Kit is a diverse collection of high-dynamic range panoramas and render-ready background plates that provides modo users with an easy way to place models into a variety of settings for utterly convincing renderings. The original photography is from Moofe Ltd., a company that specializes in pre-shot “virtual locations” for CGI work.
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