modo image by Kevin Reid
Developer Tools

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Extend and customize modo

Every license of modo includes the modo Plug-In Software Developers Kit (Kit). The modo 601 Plug-in Software Developer Kit provides an application programming interface (API) and numerous source code samples that enable developers to read and write modo 601 scene, image, and movie files, introduce new commands and items into modo, as well as plug-in scripting support (with an example Lua interpreter). The modo SDK is based on COM, with C++ wrappers for many of the published APIs, and is available for both Mac OS X and Windows 32-bit and 64-bit versions of modo 601.

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Nexus

Luxology has developed a software architecture called Nexus®. Nexus is a cross-platform, media-aware architecture for rapid deployment of 2D and 3D authoring and visualization applications. modo is itself built from Nexus, and Luxology is actively involved in licensing this technology to companies. Dassault Systèmes SolidWorks Corp. and Bentley Systems have licensed Nexus technology to deliver rendering and animation capabilities for their customers.

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video by Luxology

Meet Eric Soulvie, the recoil Rigid-body Dynamics developer.

Eric Soulvie is an experienced 3D tools programmer based in Seattle, Washington. Eric has worked for Foundation Imaging (Roughnecks), ESC (The Matrix 2, 3), Blizzard Entertainment, Weta Digital (Avatar, Jumper, et. al. ) and many other production houses. Eric was also one of the original programmers on modo.

 

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