This is a scene that shows how you can combine pathConstrained elements along with Order of Operation (OOO) deformers to create an effect of elements sliding along a deforming surface.
This is a mock up for having a tentacle that is deforming, and chain saw blades sliding over the suface and remaining rigid.
| Added: | October 20, 2012 |
| Categories: | Learning - Rigging |
| Tags: | Deformers, OOO, Order of Operation, Path Constraint, Rig |
| Shader Tree Layers: | Material, Environment Material, Light Material |
| Channel Modifiers: | Dynamic Parent, Matrix Compose, Path Constraint, Path Constraint:Path |
| Deformers: | Spline Effector, General Influence, Weight Container |
| Base Color: | |
| Created In: | modo601 |
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